JV LORE Chronicle: Metal Gear Solid: How Hideo Kojima’s game was able to predict the future

JV LORE Chronicle: Metal Gear Solid: How Hideo Kojima's game was able to predict the future

Metal Gear Solid is one of the iconic epics created by Hideo Kojima. Still, the license has managed to create a place in the hearts of stealth game fans. JV’s editorial team invites you to explore the Metal Gear Solid license like a real crystal ball in this new JV Lore video!

ahead of its time

straight Hideo Kojima’s imagination, Metal Gear Solid aka MGS is an action-stealth video game developed and published by Konami, released for the PlayStation in 1998. This is the third installment in the Metal Gear series, the game follows Metal Gear 2: Solid Snake and precedes Metal Gear Solid 2: Sons of Liberty. This artwork marks an artistic milestone in the series, specifically bringing 3D, environments and staging elaborated with the game’s graphics engine.


a crystal ball

MGS has proven extremely reliable, even prophetic. That’s why we offer you this In the Metal Gear Solid franchise, JV Lore to explore how the license can see the future long before things happen. So, to go over a few things that were touched upon in these games that have become modern realities a few years after they came out.

Inside Metal Gear Solid game, Hideo Kojima puts VR at the center of its story, because the hero Solid Snake trains in virtual reality to train in combat even before this technology shows the tip of his nose. you can see there too The end of the USSR, the emergence of fake news and social networks, the end of oil and the emergence of biofuels.

  • Find all the information in our JV Lore video about Hideo Kojima’s famous franchise Metal Gear Solid!

Leave a Comment

Your email address will not be published. Required fields are marked *